{"id":108,"date":"2026-05-20T00:52:16","date_gmt":"2026-05-20T00:52:16","guid":{"rendered":"https:\/\/pushergame.site\/?p=108"},"modified":"2026-05-20T00:52:16","modified_gmt":"2026-05-20T00:52:16","slug":"prerelease-1-is-out-now","status":"publish","type":"post","link":"https:\/\/pushergame.site\/?p=108","title":{"rendered":"Prerelease 1 is out now!"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\" style=\"margin-top:0;margin-bottom:0\">Earlier today I published the first prerelease version of the game to the game&#8217;s <a href=\"https:\/\/couki.itch.io\/pusher\/\">itch.io page<\/a>, and it&#8217;s available to play now!<br><br>Updates include:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>A procedurally generated, endless level<\/li>\n\n\n\n<li>3 stages of increasing difficulty and unique musical additions<\/li>\n\n\n\n<li>&#8220;Smart&#8221;, dynamic AI for the ARROW enemy<\/li>\n\n\n\n<li>2 new enemy types:\n<ul class=\"wp-block-list\">\n<li>CHARGER: scans for the player and charges at them when found<\/li>\n\n\n\n<li>MINE: lets off warning beeps before a devastating explosion (try baiting ARROW enemies into its blast radius!)<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Revamped music<\/li>\n\n\n\n<li>Player hit invulnerability<\/li>\n\n\n\n<li>New radial dash meter UI visuals<\/li>\n\n\n\n<li>Visual damage effects and screen shake<\/li>\n\n\n\n<li>More!<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Earlier today I published the first prerelease version of the game to the game&#8217;s itch.io page, and it&#8217;s available to play now! Updates include:<\/p>\n","protected":false},"author":1,"featured_media":109,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[8,7],"class_list":["post-108","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized","tag-announcement","tag-update"],"_links":{"self":[{"href":"https:\/\/pushergame.site\/index.php?rest_route=\/wp\/v2\/posts\/108","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pushergame.site\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pushergame.site\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pushergame.site\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/pushergame.site\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=108"}],"version-history":[{"count":1,"href":"https:\/\/pushergame.site\/index.php?rest_route=\/wp\/v2\/posts\/108\/revisions"}],"predecessor-version":[{"id":110,"href":"https:\/\/pushergame.site\/index.php?rest_route=\/wp\/v2\/posts\/108\/revisions\/110"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pushergame.site\/index.php?rest_route=\/wp\/v2\/media\/109"}],"wp:attachment":[{"href":"https:\/\/pushergame.site\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=108"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pushergame.site\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=108"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pushergame.site\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=108"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}