After many months of work, I’m pleased to finally announce the upcoming release of my Games Design & Art final major project, PUSHER!
PUSHER is a fast-paced music survival game born from ongoing research and appreciation of late 80s – 90s electronic music, ranging from acid and jungle to breakbeat hardcore and more. Being from the UK and growing up listening to these genres and their descendants has lead to a passion that I hope will shine through.
The final game will be available for public playtesting at the following dates:
Winchester School of Art: 8-10th June, 2026, 10:00 – 17:00
Hoxton Arches, London: 18th June, 2026, 11:30 – 19:00
I will also be releasing some preview builds for fans on my itch.io page, so keep an eye on that in the coming weeks!
